We’ve got an engine for our games that is mature. “Companies keep failing because the technology kills them. “One of the hardest thing to do is to create an MMO because there are so many pieces to it,” said Zinkievich. Making a success out of a brand like Star Trek might seem like a no-brainer. The previous game developer that worked on it went belly up. It really is a chance of a lifetime for us to be able to work on this product.” “It is such a stories franchise, such an exciting universe to work in. “The good thing is that the team is really excited about making it,” said Zinkievich (pictured). Making a game for Trekkies and gamers alikeīuilding the game is a huge responsibility, since Trekkies and sci-fi gamers alike will have high expectations, said Craig Zinkievich, executive producer of the game, in an interview.
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January 2023
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